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Students in a classroom using their laptop for their Soft Skills after school class

Our Curriculum

An image of a child in front of their classmates in a classroom

What makes an achiever?

"To achieve anything, you must first become the person capable of achieving them."

 

Successful individuals, entrepreneurs and executives achieve great feats not because of hard skills (to them, hard skills are a bare minimum), but because of the character traits they have had to develop to do so; The soft skills.


Our curriculum offers a blueprint for developing these essential life skills, using insights from real-world achievers, schools and organizational psychologists. We turn the passive learning of soft skills, intentional - so our students can build the mindsets and character traits they need to excel in any path they choose.

The anatomy of an achiever

The skills that enable you excel, lead, adapt, and create impact wherever you go. Each of our classes target at least one of these skills.​

Executive Functioning

The “command center” of the brain—responsible for planning, organizing, focusing, and managing emotions and actions. These skills help you set goals, stay on track, and adapt to new challenges. You sharpen this to take charge of your daily lives at school or the workplace with confidence and independence.

Skills include:

Planning & Prioritizing, Task Initiation & Accountability, Stress Management, Big Picture Thinking, Presentation Skills, Dependability & Reliability, Deep Work, Consistency

Projects built to showcase these skills:

Create an action plan of a company's campaign, Plan & create an event, Case Study: Using successful & non successful stress tactics, Build a vision board for a company's long-term strategy, 30-day consistency challenge

Cognitive Intelligence

The ability to comprehend, evaluate, and apply information in meaningful and impactful ways. These skills help you make sense of the world to observe and respond thoughtfully to new information or problems. You sharpen this to learn how to think effectively for yourself.

Skills such as:

Pattern Recognition, Cognitive Biases, Attention to Detail, Decision-Making, Memory, Attention & Observation, Adaptability, Research Methodology

Projects such as:

Predict trends with real-world pattern data sets, Cognitive bias peer-to-peer challenge, Contract detail group clashes, Design a memory-building game, Strategize like a scientist

Interpersonal Intelligence

The ability to understand and interact effectively with others. It is the study of understanding others’ feelings, perspectives and motivations. You sharpen this to build relationships, communicate clearly, and work well in teams - as well as inspire them.

Skills such as:

Body Language & Non-Verbal Communication, Active Listening, Articulation, Negotiation Skills, Feedback Skills, Networking, Public Speaking, Conflict Resolution

Projects such as:

Situation-based body language charades, Explain-like-I'm-5 Articulation, Negotiation Duels, Case Study: Feedback tactics, Event networking challenge, Deliver a 10-min TEDx talk

Intrapersonal Intelligence

The capacity to understand oneself—in feelings, motivations, strengths, and weaknesses. It's recognizing what drives you, understanding your own goals, setting meaningful goals, monitoring progress, and adapting based on self-reflection.

Skills such as:

Confidence, Resilience (Grit), Discipline, Motivation, Goal Setting, Intuitive Thinking, Reflection, Boundary Setting

Projects such as:

Create a strengths portfolio, Grit relay tournament, 30-day Discipline challenge, Hack motivation with a tactic, Set short term and long term goals, Decision-making with intuition

Innovation & Enterprise

An entrepreneurial mindset is characterized by curiosity, adaptability, and a willingness to take initiative. It’s about spotting opportunities and turning ideas of solutions that you can pioneer, into action. 

Skills such as:

Competitive Analysis, Using Tech Tools & Automation, Marketing, Hiring, Branding, Sales, Operations, Fundraising

Projects such as:

Help a company with their competitive analysis, Automate simple tasks in your daily life, Create a marketing campaign of a release, Hire the best team for Project X, Design iconic brands, Pitch to investors

The immersive module format

Each track has 30+ modules that dive deep into each essential skill in Cognitive Intelligence, Executive Functioning, Interpersonal and Intrapersonal Intelligence, Innovation and Enterprise.

 

Each module takes 4 classes to complete, rotates throughout the years, and only becomes more advanced as students visit the modules again - ensuring your child truly grows with us to become achievers.

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  • Every class at Achiever Academy begins with a real-world case study, setting the stage for meaningful learning. By starting with a scenario drawn from actual events or challenges, students immediately see how the skills they’re about to learn are used in life, work, or the community. This approach sparks curiosity and helps students understand the relevance of what they’re learning.


    For example, if the lesson is about teamwork and communication, the class might explore how a group of engineers in several departments collaborated to solve a crisis during a space mission. Students discuss what went right, what could have been improved, and how the team’s communication made a difference in the outcome.

  • After the case study, the class transitions into concept learning, where theory and practicality meet. Here, instructors break down the key ideas and skills highlighted in the case study into clear, digestible lessons. The focus is on making complex concepts accessible and relatable, ensuring every student can grasp the “why” and “how” behind each topic.


    For instance, following the teamwork case study, the instructor might introduce the concept of “active listening” and explain its role in effective collaboration. The lesson would include definitions, real-life examples, and simple frameworks or models to help students internalize the concept.

  • With a solid understanding of the concept, students move into roleplay and teamwork activities. This is where learning becomes even more interactive and fun. Students are given scenarios or challenges that require them to work together, take on different roles, and practice the skills they’ve just learned.


    For example, students might be divided into small groups and asked to roleplay a team meeting where they must solve a problem together. Each student could take on a specific role - such as team leader, note-taker, or timekeeper - and practice active listening, clear communication, and collaborative decision-making.

  • At the end of each module, students are challenged to complete a solo project that showcases their newly acquired skills. This step encourages independent thinking and personal accountability, as students apply what they’ve learned to create something meaningful on their own.

     

    For example, after a module on leadership and teamwork, a student might design a plan for a community service project, outlining how they would assemble a team, delegate tasks, and motivate others. The project could be presented as a written proposal, a video, or even a digital presentation.

  • Here, students present their projects or share their experiences from the teamwork activities, and their classmates offer constructive feedback. This process helps students learn to give and receive feedback graciously, reflect on their own work, and appreciate different perspectives.


    For example, after presenting their solo project, a student might receive comments from peers about what stood out, what could be improved, and how their approach inspired others. The instructor guides the discussion to ensure feedback is specific, constructive, and actionable.

Making the passive learning of soft skills, intentional

A group of kids who are 10-13 years old in a soft skills after school program

The 10-13 curriculum

Our curriculum for students ages 10 to 13 is designed to help them understand the world around them and succeed both in school and at home. At this stage, we focus on building foundational skills such as self-management, empathy, communication, and problem-solving, all through engaging, age-appropriate activities.


Lessons center on familiar topics and scenarios - like collaborating on school projects, managing time for homework and hobbies, and navigating friendships and family responsibilities. By connecting learning to daily experiences, we help students develop confidence and practical life skills that support academic growth and positive relationships.

The 14-17 curriculum

Our curriculum for students ages 14 to 17 is designed to prepare them for the world of work and life after school. At this stage, we focus on developing advanced skills such as leadership, critical thinking, innovation, and ethical decision-making through immersive, real-world learning experiences.


Lessons are centered on topics and scenarios relevant to teens—like exploring career options, building professional relationships, managing personal finances, and tackling global issues and community challenges.

A group of teenagers who are 14-17 years old in a soft skills after school program
A child working with their classmate during an after school program

Backed by science

Our curriculum is designed by using research in cognitive science, educational and organizational psychology, and youth development. We use proven techniques and activities that foster soft skills and entrepreneurial mindsets.


We continually review and refine our programs to align with evidence and results-based practices, as well as welcome feedback from industry professionals, forward-thinking institutions and companies to ensure that what we teach our students are effective in building real-world, practical skills.

Ready to achieve with us?

A kid having a presentation in a Soft Skills class for kids and teens
Soft Skills: Track 1
Become Great At Leading

Learn the skills that top executors use to organize, prioritize, deliver and lead. High performers aren’t born - they’re made.

  • Executive Functioning

  • Cognitive Intelligence

Thursdays / Fridays
A group of kids working together during an after school class on Soft Skills
Soft Skills: Track 2
Become Great With People

Discover how to listen, inspire, and collaborate across any setting. Great relationships multiply impact.

  • Interpersonal Intelligence

  • Intrapersonal Intelligence

Thursdays / Fridays
A group of students working together on a business plan for an Entrepreneurship class
Entrepreneurship
Become Great At Building

Make your mark with practical, hands-on entrepreneurial experience. Learn to turn your ambition into actionable steps. 

  • Innovation

  • Entrepreneurship

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